Hello~
I'm RoiV/Thifa
They usually call me Roi or V as my stage name. I'm naturally curious about new things. I strive to be unique when creating a product, but I always consider that the product must be user-friendly and provide satisfaction to users whenever they use it. So, the idea I have whenever I'm working is to “Always think that the product you're creating is not for yourself, but it should be useful for others.”

E-mail: [email protected]
SEELIE
Genre: Adventure, Fantasy, Psychologis
Platform: Mobile Phone
Synopsis:
This game is about The Danger of Covid-19. Its story base-adventure-fantasy genre... with The Girl who act recklessly when COVID is at its peak in Indonesia. She spreads the virus to her family, than she regrets it even more, especially when she finds out that one of her family members is affected more severely. She's begging for what she do, because she knows that is her fault.

Disclaimer:
This is last project game that is work by me when i was in Telkom University. I was join as entrepeneur design in Visual Communication Design major, than choose “Game” for my last project. I was work this project when Covid-19 came to Indonesia and everyone have to be study at home. So this project is finished until prototype, but i’m really grateful that i can present this project to everyone ar my university.
My contribution of this project:
I was responsibility of GDD (Game Mechanic, Level Design, Story Game, UI/UX, Technical Design, 3C), the story of this game because is narrative based, do programming and drawing all assets.The software i used Construct 2, Adobe Illustrator, Clip Studio Paint, MS. Words.
Showcased ProjectThese work that i have implemented and showcased below was what i made when i was in University. There are some of sneak-peak photos the game i made like UI/UX and Level Design Map.
GOLKAR DSHIMA
Genre: Adventure, Learning-Based, Education
Platform: Mobile Phone
Sinopsis:
Its 2D-top down game. Player will get learning material story to become politician in Indonesia.

Disclaimer:
This is the first project while im in contract at the company. The game designer is only me in my team. I was responsible to make the game for education especially the target is young peple to know more about politics. The client who ask us to make this game is from Partai Golkar.
My contribution of this project:
I was responsibility of GDD (Game Mechanic, Level Design, UX, Technical Design, 3C, System Design), communicate with Programmer (always with Front-End), QA, writers, artist, and Producer.The software i used is Figma, Notion, and Tiled.
GRAYCRAFT
Genre: Mecha, Shooter
Platform: Web-based
Sinopsis:
Its Web 2D-platformer Third Person with mecha thing in the game. Player can have experience battle with other player or AI and choose the character who is mecha.

Disclaimer:
This is another project that i charge to help as game designer in this project. The clients is from singapore, they have NFT and ask us to make the game with mecha related.
My contribution of this project:
I was responsibility of Level Design using figma and unity, define mechanic and combat of some of mecha, help do system for the combat with using excel, help to find some of SFX and define what kind of VFX with artist, communicate with dev team to allign the project.The software i used is Figma, Notion, Excel, and Unity.